i-Game: From Video Games to Cultural Heritage
Museums have enriched their visitor experiences with various digital and game-based solutions, creating new opportunities for exploring cultural heritage. As technology continues to evolve, the integration of interactive and immersive tools has become an essential part of engaging audiences, making museums more accessible, dynamic, and participatory.
In 2025, the i-Game Estonia team has been actively mapping and fostering collaboration between museums and the gaming sector in Estonia and Finland. This initiative aims to identify best practices, explore the application of gaming solutions, and address challenges faced by both museums and technology developers. By strengthening collaboration, the project seeks to enhance the accessibility and sustainability of games in museums.
The project also examines the impact of digital and game-based experiences on museum visitors, comparing experiences in physical exhibition spaces and online environments. The initiative aims to create more immersive, accessible, and sustainable cultural experiences for diverse audiences by integrating cutting-edge digital tools.
A key aspect of this initiative is bridging the gap between museums, academia, and the technology industry, ensuring that digital collections and gaming innovations support new, creative uses of museum digital collections. By fostering interdisciplinary collaboration, we aim to unlock the full potential of cultural heritage data, making it more interactive, engaging, and accessible to diverse audiences. This approach not only enhances visitor experiences but also encourages innovative research, education, and the sustainable preservation of digital heritage for future generations.
Stay tuned for more updates as we continue to explore and innovate at the intersection of museums, gaming, and digital heritage.