“Elements of Estonian folklore were integrated into the games in a variety of innovative ways,” said Nõmm with satisfaction, who also took part in the hackathon activities herself. “This confirms that within the i-Game project, it is indeed worthwhile to continue exploring the applied potential of video games in supporting innovation, sustainability, and social cohesion. The video game industry and cultural institutions have much to gain from collaboration, and both sides share a strong interest in joint game development, as demonstrated by the Game Jam at Tallinn Business Incubator.”
ENM is grateful to the organizers for the opportunity to showcase its collections and projects at the event.
More information: Tallinn Business Incubator – Game Jam: Estonian Folklore Edition
Photos: Margaret Aidla